...Ignore the inglorious tail-cape crashing.
Showing posts with label gwen. Show all posts
Showing posts with label gwen. Show all posts
Thursday, 9 December 2010
Gwen, glorious Gwen
Supposedly the final Gwen mesh! All smoothed out and in glorious ambient occlusion for your enjoyment.
...Ignore the inglorious tail-cape crashing.




...Ignore the inglorious tail-cape crashing.
Saturday, 27 November 2010
A Model Citizen
So, we have our basic mouse model.

Yeeees, it still needs work. x) But it's a start, eh?
Yeeees, it still needs work. x) But it's a start, eh?
Tuesday, 2 November 2010
Early Character Concepts
An early character concept for Gwen:

Basically identical to how she shows up in the comics; but since we're doing a younger version of her, we're simplifying her outfit. Also because we're not suicidal when it comes to animating all that stuff. :]
Also an analysis of the Mouse Guard style, which we will be emulating fairly closely:
Basically identical to how she shows up in the comics; but since we're doing a younger version of her, we're simplifying her outfit. Also because we're not suicidal when it comes to animating all that stuff. :]
Also an analysis of the Mouse Guard style, which we will be emulating fairly closely:
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